All due to player choice too, with no guilt tripping from the game like some games would do. If this game is supposed to reflect and teach IRL psychology well then I guess I'm not doing so hot because some dude tried to steal the deer I killed in the woods, I intimidated him enough to scare him off but I changed my mind, backstabbed him when he ran, twisted the knife while he was dying and then laughed while I hacked his body to pieces in the woods, and got off scot free. This game is not "psychological" like Life is Strange, this game is psychological in that it puts you in the characters head. Your sarcasm is noted, but you might be misinterpreting this game. Here is another take on this on the Steam forums: But who knows? Maybe it'll trigger your alarm bells, how should I know? And that's why I think the best way to find out is, if you like the genre, try the free demo and decide for yourself. That's why I think the game is not a woke pile of anything. You might be perfectly happy to go down that road and the game will not berate you for it, you will just create a different legacy. Mine would be that hanging on to past conflicts and letting your children inherit them might not be the best idea. In fact people praise the fact that the choices and consequences are neutral, and the game is not pushing an ideology or morality onto you and the cast of characters reacts differently (see Steam discussion below), it's only up to you what takeaways you make. Ideology, tribalism, stupidity, rivalry, envy, addiction to the rush of battle? Sure. That's why for me race or gender is not the only issue out there. White men did horrible things to white men in our history. I'm from Central Europe, from a now small country, that survived a millennium in a kingdom ruled by bigger nations (Kingdom of Hungary, then Austria-Hungary), until it won it's independence, only to be occupied for half of its existence by other Empires (The Third Reich, and then USSR). This planet is a big rock, and different places have different histories of strife and conflict. If that's too woke for you, you have your reasons. This was introduced before the Early Access launch, so people buying the game as a product were buying into that experience. I even cited a study showing that a mixed race couple can produce an offspring resembling exactly one of them for those who didn't like how ethnic the ethnicity looks. Explained with the back-story of one of your parents being an escaped slave, who found freedom by joining the resisting people living in the no man's land at the fringes of the Empire. The fact you can select an ethnicity when creating your character is in line with the game's goal to be immersive - it increases the variety for the player to be able to create a character they like to look at. inspired by ancient Caledonia, specifically the border wars between the Roman Empire and the people that lived beyond the Hadrian's Wall I understand this is a long thread, so I'm happy to re-address any specific examples where people think the game is pushing an ideology, and not being what it claims to be:
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